Title: Long lasting fashion against Fast fashion
Thesis Statement: My design evidence of the link between handicrafts and process will give the wearer a sentimental attachment to the clothes, and the clothes will be worn for a long time.
Statement: A long time ago, before the industrial revolution, almost all families in the world had been making clothes by themselves. (They were even weaving fabric or spinning a thread.) There were many wisdoms and efforts, such as patching, dyeing, or embroidering, to wear the clothes for a long time because people knew that clothes were made by a person, and they knew there were so many processes to making a garment.
As globalization and technology increases today, we don’t really know where clothes come from, who made them or how they were made them. As Anjura Appadurai mentions, we live now in a society with “no sense of place”. We may could address the issue of lack of origin by designing. Anne Balsamo says “Designers serve as cultural mediator”. I transform that designer into a storyteller. My storytelling could be showing the evidence of handicrafts and the process of making in my designs.
Fast-fashion enables consumers to afford clothes cheap, and gives customers many options to choose from that are on trend. Fast-fashion offers many new clothes every week, and people buy them with no curiosity of origin. From sustainability’s point of view, fast-fashion obviously uses a lot of energy and resources, and wastes many fabrics. On the other hand, handcrafted objects give consumers attachment to the products even if it’s not perfectly finished like machine-made.
During the process of thinking about the concept of this project, I discovered a new weaving system for a zero-waste garment. I make the pattern. I cut a board into the shape of the pattern. I put pins around the board. I weave the garment. This technique created from traditional weaving methods and knitting. Anne Balsamo mentioned about the difference between invention and innovation in her lecture. According to her, innovation is rearranging what we are now enjoying, and this is the work for the designer. What I’ve done in my ongoing project was storytelling by designing as cultural mediator and rearranging old techniques to challenge fast-fashion.
1 Older aesthetics guide its fumbling attempts- olf-fashioned interiors, and equally old-fashioned nightmare spaces, ancient collectibles, nostalgia for handicrafts – in a situation in which the appropriate new habits have been unable to form and the antique stores have all disappeared. By Fredric Jameson, The geopolitical aesthetic, p11
2 We must be reminded that media create communities with “no sense of place”. By Arjun Appadurai, Modernity at large, p29
3 Designers serve as cultural mediators by translating among languages, materials and people, to produce- among other things- taste, meaning, desire and coherence. By Anne Balsamo, Designing culture, p 11
4 Reverse engineering is a conventional approach to the design of a new technology. It includes a set of techniques for analyzing an existing technology to determine its constitutive parts and pieces and the interdependencies among functional components. By Anne Balsamo, Designing culture, p14
5 “make the making invisible” By Timo Rissanen
Inspiration of fabric treatment. (smocking)